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Reseach Article

KinEd: A Kinect-based E-learning Platform to Enhance Collaborative and Kinesthetic Learning

by Amir Zeid, Ali Taqi, Omar Elkhatib, Talal Al-yaseen, Thamer Almayyan
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 88 - Number 10
Year of Publication: 2014
Authors: Amir Zeid, Ali Taqi, Omar Elkhatib, Talal Al-yaseen, Thamer Almayyan
10.5120/15385-3166

Amir Zeid, Ali Taqi, Omar Elkhatib, Talal Al-yaseen, Thamer Almayyan . KinEd: A Kinect-based E-learning Platform to Enhance Collaborative and Kinesthetic Learning. International Journal of Computer Applications. 88, 10 ( February 2014), 1-6. DOI=10.5120/15385-3166

@article{ 10.5120/15385-3166,
author = { Amir Zeid, Ali Taqi, Omar Elkhatib, Talal Al-yaseen, Thamer Almayyan },
title = { KinEd: A Kinect-based E-learning Platform to Enhance Collaborative and Kinesthetic Learning },
journal = { International Journal of Computer Applications },
issue_date = { February 2014 },
volume = { 88 },
number = { 10 },
month = { February },
year = { 2014 },
issn = { 0975-8887 },
pages = { 1-6 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume88/number10/15385-3166/ },
doi = { 10.5120/15385-3166 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-06T22:07:13.817755+05:30
%A Amir Zeid
%A Ali Taqi
%A Omar Elkhatib
%A Talal Al-yaseen
%A Thamer Almayyan
%T KinEd: A Kinect-based E-learning Platform to Enhance Collaborative and Kinesthetic Learning
%J International Journal of Computer Applications
%@ 0975-8887
%V 88
%N 10
%P 1-6
%D 2014
%I Foundation of Computer Science (FCS), NY, USA
Abstract

Delivering affordable education is one of the main millennium goals of the United Nations. Science labs are relatively expensive and hazardous. Dangerous chemical reactions, misusing the burners are two good examples of possible hazards. In this paper, we present KinEd which is a Kinect-based platform that provides students and teachers with an environment where they can download and upload different mini-games and learning tools for different school subjects in a way that encourages human interaction with the material to be learned. Students interact with KinEd using body gestures and postures to perform their experiments. We developed an API for gestures and postures then used it to develop KinEd. The current version of KinEd includes mini-games for chemistry, biology, physics and Mathematics. We will introduce the analysis and design of the tool and the API together with some snapshots of the environment and samples of the mini-games. We will also include initial assessments to verify the feasibility of using KinEd.

References
  1. Miller, Pamela. "Learning Styles: The Multimedia of the Mind. . " Research Report. 2001.
  2. Davison, Andrew. Kinect Open Source Programming Secrets: Hacking the Kinect with OpenNI, NITE, and Java. USA: McGraw-Hill, 2012.
  3. LACY, SARAH. One Laptop Per Child still not changing the world enough for Silicon Valley bloggers. 31 10 2013. Pandodaily. 10 04 2013 http://pandodaily. com/2012/10/31/one-laptop-per-child-still-not-changing-the-world-enough-for-silicon-valley-bloggers/
  4. Moore, Elizabeth Armstrong. "Use Kinect to teach anatomy? It's a 'Mirracle'!" CNET Web-site. 2012
  5. Ghazarian, Arpa. Expanding Ball & Ring- Thermal Expansion. n. d. 15 April 2013 https://sites. google. com/site/sed695b/projects/demonstration-equipment/expanding-ball--ring--thermal-expansion
Index Terms

Computer Science
Information Sciences

Keywords

Kinesthetic learning education using games