CFP last date
22 April 2024
Call for Paper
May Edition
IJCA solicits high quality original research papers for the upcoming May edition of the journal. The last date of research paper submission is 22 April 2024

Submit your paper
Know more
Reseach Article

Rapid 2D-3D Conversion for Low-Cost 3D Television

by Tamer Rabie
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 102 - Number 6
Year of Publication: 2014
Authors: Tamer Rabie
10.5120/17816-8751

Tamer Rabie . Rapid 2D-3D Conversion for Low-Cost 3D Television. International Journal of Computer Applications. 102, 6 ( September 2014), 1-7. DOI=10.5120/17816-8751

@article{ 10.5120/17816-8751,
author = { Tamer Rabie },
title = { Rapid 2D-3D Conversion for Low-Cost 3D Television },
journal = { International Journal of Computer Applications },
issue_date = { September 2014 },
volume = { 102 },
number = { 6 },
month = { September },
year = { 2014 },
issn = { 0975-8887 },
pages = { 1-7 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume102/number6/17816-8751/ },
doi = { 10.5120/17816-8751 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-06T22:32:23.365142+05:30
%A Tamer Rabie
%T Rapid 2D-3D Conversion for Low-Cost 3D Television
%J International Journal of Computer Applications
%@ 0975-8887
%V 102
%N 6
%P 1-7
%D 2014
%I Foundation of Computer Science (FCS), NY, USA
Abstract

This work develops a real-time 2D-to-3D converter that exploits motion parallax naturally available in a normal 2D moving image sequence to produce a 3D side-by-side motion picture suitable for viewing on low-cost 3D Television displays at conversion processing rates that can reach high speeds of up to 100 frames per second. The novel paradigm presented in this paper enhances 3D perceptibility by ensuring continuous synchronization between the left and the right image views even if motion in the 2D video abruptly freezes or transitions rapidly, with a minor single frame initial 2D broadcast, equivalent to an initial 2D delay of 1/30 of a second for a 30 frames per second video stream, before full 3D takes effect, and neither depends on computationally expensive depth map extraction nor does it require any special hardware setup such as multicore processors or special purpose graphics processing units.

References
  1. B. Sandrew, "2D-3D conversion can be better than native 3D," http://www. 3dfocus. co. uk/3d-features/2d-3d-conversioninterview- legend-3d-barry-sandrew/1394, January 2011.
  2. H. Murata, Y. Mori, S. Yamashita, A. Maenaka, S. Okada, K. Oyamada, and S. Kishimoto, "A real-time 2-D to 3-D image conversion technique using computed image depth," in SID Symposium Digest of Technical Papers, vol. 29. Wiley Online Library, 1998, pp. 919–923.
  3. C. Fehn, P. Kauff, M. O. De Beeck, F. Ernst, W. Ijsselsteijn, M. Pollefeys, L. Van Gool, E. Ofek, and I. Sexton, "An evolutionary and optimised approach on 3D-TV," in Proc. Of IBC, vol. 2, 2002, pp. 357–365.
  4. P. V. Harman, J. Flack, S. Fox, and M. Dowley, "Rapid 2D-to-3D conversion," in Electronic Imaging 2002. International Society for Optics and Photonics, 2002, pp. 78–86.
  5. C. Fehn, "Depth-image-based rendering (dibr), compression, and transmission for a new approach on 3D-TV," in Electronic Imaging 2004. International Society for Optics and Photonics, 2004, pp. 93–104.
  6. I. Ideses, L. P. Yaroslavsky, and B. Fishbain, "Real-time 2D to 3D video conversion," Journal of Real-Time Image Processing, vol. 2, no. 1, pp. 3–9, 2007.
  7. Y. -L. Chang, C. -Y. Fang, L. -F. Ding, S. -Y. Chen, and L. -G. Chen, "Depth map generation for 2D-to-3D conversion by short-term motion assisted color segmentation," in Multimedia and Expo, 2007 IEEE International Conference on. IEEE, 2007, pp. 1958–1961.
  8. M. T. Pourazad, P. Nasiopoulos, and R. K. Ward, "An h. 264-based scheme for 2D to 3D video conversion," Consumer Electronics, IEEE Transactions on, vol. 55, no. 2, pp. 742–748, 2009.
  9. K. Yamada and Y. Suzuki, "Real-time 2D-to-3D conversion at full hd 1080p resolution," in Consumer Electronics, 2009. ISCE'09. IEEE 13th International Symposium on. IEEE, 2009, pp. 103–106.
  10. K. Fliegel, "Advances in 3D imaging systems: Are you ready to buy a new 3D TV set?" in Radioelektronika (RADIOELEKTRONIKA), 2010 20th International Conference. IEEE, 2010, pp. 1–6.
  11. B. Coll, F. Ishtiaq, and K. OConnell, "3D TV at home: Status, challenges and solutions for delivering a high quality experience," in Int. Workshop Video Processing and Quality Metrics for Consumer Electronics, 2010.
  12. S. -F. Tsai, C. -C. Cheng, C. -T. Li, and L. -G. Chen, "A real-time 1080p 2D-to-3D video conversion system," Consumer Electronics, IEEE Transactions on, vol. 57, no. 2, pp. 915–922, 2011.
  13. G. Bravo, L. Do, S. Zinger, and P. de With, "Real-time free-viewpoint DIBR on GPUs for 3DTV systems," in Consumer Electronics-Berlin (ICCE-Berlin), 2011 IEEE International Conference on. IEEE, 2011, pp. 1–4.
  14. Y. -K. Lai, Y. -F. Lai, and Y. -C. Chen, "An effective hybrid depth-generation algorithm for 2D-to-3D conversion in 3D displays," Display Technology, Journal of, vol. 9, no. 3, pp. 154–161, 2013.
  15. H. E. Burton, "The optics of euclid," JOSA, vol. 35, no. 5, pp. 357–357, 1945.
  16. S. H. Ferris, "Motion parallax and absolute distance. " Journal of experimental psychology, vol. 95, no. 2, p. 258, 1972.
  17. E. Arce and J. L. Marroquin, "High-precision stereo disparity estimation using hmmf models," Image and Vision Computing, vol. 25, no. 5, pp. 623–636, 2007.
  18. N. Atzpadin, P. Kauff, and O. Schreer, "Stereo analysis by hybrid recursive matching for real-time immersive video conferencing," Circuits and Systems for Video Technology, IEEE Transactions on, vol. 14, no. 3, pp. 321–334, 2004.
  19. D. Scharstein and R. Szeliski, "A taxonomy and evaluation of dense two-frame stereo correspondence algorithms," International journal of computer vision, vol. 47, no. 1-3, pp. 7–42, 2002.
  20. T. Jebara, A. Azarbayejani, and A. Pentland, "3D structure from 2D motion," Signal Processing Magazine, IEEE, vol. 16, no. 3, pp. 66–84, 1999.
  21. R. Hartley and A. Zisserman, Multiple view geometry in computer vision. Cambridge university press, 2003.
  22. E. Imre, A. Alatan, S. Knorr, and T. Sikora, "Prioritized sequential 3D reconstruction in video sequences of dynamic scenes," in Signal Processing and Communications Applications, 2006 IEEE 14th. IEEE, 2006, pp. 1–4.
  23. B. Horn, Robot Vision. Cambridge, MA: MIT Press, 1986.
  24. D. Coombs and C. Brown, "Real-time binocular smooth pursuit," Inter. J. Computer Vision, vol. 11, no. 2, pp. 147–164, 1993.
  25. K. Castleman, Digital Image Processing. Upper Saddle, NJ: Prentice Hall, 1996.
Index Terms

Computer Science
Information Sciences

Keywords

2D-3D Converter Motion Parallax 3DTV Stereo Vision.