Call for Paper - January 2022 Edition
IJCA solicits original research papers for the January 2022 Edition. Last date of manuscript submission is December 20, 2021. Read More

The Variables of Computer Simulation within Flexible E-Training Environments and their Effects on the Development of 3D Animation Skills for Computer Teachers

Print
PDF
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Year of Publication: 2017
Authors:
Elsaeed E. AbdElrazek
10.5120/ijca2017914783

Elsaeed E AbdElrazek. The Variables of Computer Simulation within Flexible E-Training Environments and their Effects on the Development of 3D Animation Skills for Computer Teachers. International Journal of Computer Applications 169(6):42-51, July 2017. BibTeX

@article{10.5120/ijca2017914783,
	author = {Elsaeed E. AbdElrazek},
	title = {The Variables of Computer Simulation within Flexible E-Training Environments and their Effects on the Development of 3D Animation Skills for Computer Teachers},
	journal = {International Journal of Computer Applications},
	issue_date = {July 2017},
	volume = {169},
	number = {6},
	month = {Jul},
	year = {2017},
	issn = {0975-8887},
	pages = {42-51},
	numpages = {10},
	url = {http://www.ijcaonline.org/archives/volume169/number6/27993-2017914783},
	doi = {10.5120/ijca2017914783},
	publisher = {Foundation of Computer Science (FCS), NY, USA},
	address = {New York, USA}
}

Abstract

Computer simulation programs are the most modern trend in electronic training systems, which aim at putting the trainee in flexible situations, imitating the actual training situations in terms of interacting with the content. It is also concerned with the proper representation of performances and with procedures that are characterized by simplicity and ease in light of specific rules and consistent with the trainee's own abilities which help to acquire the skills. Therefore, the current research aims at preparing a flexible e-training simulation model in the field of animation based on the interaction between the variable of the display speed pattern (slow-medium-fast) and the information view pattern (previous - next) and measuring the impact of interaction between them on the development of 3D animation skills for computer teachers.

The research depended on The Experimental Approach and a sample of (30) computer teachers who were distributed randomly to (6) experimental groups according to the experimental design of the research and its independent variables. The findings are that there are statistically significant differences between the means of the total scores of the Experimental Group in the skill performance which is associated with animation design skills. These differences are due to the interaction between the display speed (slow-medium-fast) and the view pattern within the flexible e-training simulation model for the group which has dealt with the fast-speed simulation model and the previous training situation. This has made the group achieve the highest grades in terms of performance skill compared to other groups.

References

  1. Akinsola, M. & Animasahun, I. (July 2007): The Effect of Simulation -Games environment on students Achievement and attitudes to mathematics in secondary schools, The Turkish Online Journal of Educational Technology, 6 (3)
  2. Zacharia, C. (November, 2005): Impact of interactive Computer Simulation on the Nature and Quality of Postgraduate Science Teachers Explanations in physics, International Journal of Science Education, Vol.27, No.14
  3. Amy, I. (2009): A measure of the effectiveness of Incorporating 3D human anatomy into an under underdog laboratory, British Journal of Educational technology, Vol.40, NO.4,664-672
  4. Papastergiou, M. (2006), Course management Systems as tools for the creation of online learning environments: Evaluation from a social constructivist perspective and implications for their design, International Journal on E-Learning, 5,593-622
  5. Moreno, R., & Mayer, R. (2002): Animation as an Aid to Multimedia Learning. Educational Psychology Review , 14 (1), 37-98
  6. Eka, R., (April 2010): Gender Differences in processing speed: A Review of recent research, Learning and individual Differences, 21 (2), 145-149
  7. Mayer, K., Rasch, T., and Schnotz , W. (2010): Effects of Animations speed of presentation on perceptual processing an learning, Learning and Instruction, 20 (2), 136-145
  8. Tara, W., & Kerry, H., (2008): Effects of a computer based reading reading program on young children, Australasian Journal Of Educational Technology 24 (3), 258-274
  9. Les, M. (October, 2004): Computer simulation in Distance Education, International Journal of Instruction Technology & Distance Learning, VOL.1.1, No.10.www.Itd1.org/journal/ oct 04 / articale02.htm.
  10. Windschitl, M., & Andre, t., (1994): Using Computer Simulation to enhance Concentrating the Role of Constructivist Instruction and Student Epistemological Beliefs, journal of Research in Science Teaching, 35 (2), 145-160
  11. Keller, A., (2005): Information Visualization for Knowledge Acquisition the Impact of Dimensimatity and Color coding, Computer in Human Behavior, 22,43-65
  12. Jim,R.,)Dec,2008):Learning English with "The Sims": Exploiting Authentic Computer Simulation Games for L12 Learning, Computer Assisted Language Learning,21(5),441-455.57-66
  13. Ochaya, W., (2006): Using 3D Graphic and Animation Software to Enhance Learning Experience in GED, http://prtdinl .rit.edu / dspace / bitstream / wochava / capstone project2006.pdf
  14. Aarnio, P. , (1999): Use of Simulation in Techtronic Machine Design, www.Automationit.Hut.Fi / Old / Julkaisut / Documents / Seminars / Sem A99 / Aarnio.Pdf
  15. Rasch, T. & Schnotz, W. (2005): Enabling Facilitating and Inhibiting Effects of Animation in Multimedia Learning Why Reduction of Cognitive Load Can Have Negative Results on Learning.ETR & D.53 (3), 47-58
  16. Barbosa, R., Marques, V., and Torres, B. (Jul 2005): An Advance Organizer for Teaching Bacterial Metabolism, Biochemistry and Molecular Biology Education, 33 (4), 265-268
  17. Daniel, D., (2008): Using an Advance Organizer to Facilitate Change in Students Conceptualization of the role of Creativity in Science, Chemistry Education Research and Practice, 9 (4), 291-300
  18. Baser, M., (2006): Promoting Conceptual change through active learning using open source software for physics simulations, Australasian Journal of Educational Technology, 22 (3), 336-354

Keywords

Computer Simulation- Flexible electronic training- information view pattern (Previous / Next)- 3D animation designing skills- display speed in the simulation model (slow-medium-fast)- Computer Preparing Teacher.