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MangaSticker: A Tool to Build Interactive Manga

International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Year of Publication: 2021
Vitor De Almeida Silva, Lutyéllen Dos Santos Ribeiro, Talles Marcelo Gonçalves De Andrade Barbosa

Vitor De Almeida Silva, Lutyéllen Dos Santos Ribeiro and Talles Marcelo Gonçalves De Andrade Barbosa. MangaSticker: A Tool to Build Interactive Manga. International Journal of Computer Applications 174(11):31-38, January 2021. BibTeX

	author = {Vitor De Almeida Silva and Lutyéllen Dos Santos Ribeiro and Talles Marcelo Gonçalves De Andrade Barbosa},
	title = {MangaSticker: A Tool to Build Interactive Manga},
	journal = {International Journal of Computer Applications},
	issue_date = {January 2021},
	volume = {174},
	number = {11},
	month = {Jan},
	year = {2021},
	issn = {0975-8887},
	pages = {31-38},
	numpages = {8},
	url = {},
	doi = {10.5120/ijca2021920989},
	publisher = {Foundation of Computer Science (FCS), NY, USA},
	address = {New York, USA}


Circuit stickers are circuits embedded in stickers that allow interactive devices using everyday materials, such as paper. The educational manga uses manga's characteristics, such as big eyes, large heads, and detailed scenes, to teach some specific concept in a simplified and fun way. This paper proposes a systems software called MangaSticker, which integrates the circuit sticker with the educational manga to build interactive mangas. Three test cases were presented and implemented to evaluate the usability of MangaSticker. Such test cases have been customized to support money handling skills training activities for people with Down Syndrome (DS).


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Interactive manga, Down Syndrome, Handle Money Skills, Circuit sticker, Paper circuit, Educational manga, Tangible interfaces