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Reseach Article

Parameters MRF Control Strength and Direction of the Clustering in Image

Published on March 2012 by H. P. Lone, G. R. Gidveer, M. K. Sangole
International Conference in Computational Intelligence
Foundation of Computer Science USA
ICCIA - Number 10
March 2012
Authors: H. P. Lone, G. R. Gidveer, M. K. Sangole
32813353-7d48-4fab-9ff6-8149a859d314

H. P. Lone, G. R. Gidveer, M. K. Sangole . Parameters MRF Control Strength and Direction of the Clustering in Image. International Conference in Computational Intelligence. ICCIA, 10 (March 2012), 11-15.

@article{
author = { H. P. Lone, G. R. Gidveer, M. K. Sangole },
title = { Parameters MRF Control Strength and Direction of the Clustering in Image },
journal = { International Conference in Computational Intelligence },
issue_date = { March 2012 },
volume = { ICCIA },
number = { 10 },
month = { March },
year = { 2012 },
issn = 0975-8887,
pages = { 11-15 },
numpages = 5,
url = { /proceedings/iccia/number10/5163-1075/ },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Proceeding Article
%1 International Conference in Computational Intelligence
%A H. P. Lone
%A G. R. Gidveer
%A M. K. Sangole
%T Parameters MRF Control Strength and Direction of the Clustering in Image
%J International Conference in Computational Intelligence
%@ 0975-8887
%V ICCIA
%N 10
%P 11-15
%D 2012
%I International Journal of Computer Applications
Abstract

We have considered a texture to be a stochastic, possible periodic, two-dimensional image field. We have used Markov Random Fields as texture models. We considered binomial model, where each point in the texture has a binomial distribution with parameter controlled by its neighbors’ and the number of gray levels. The parameters of the Markov random field control the strength and direction of the clustering in the image. The power of the binomial model to produce blurry, sharp, line-like, and blob-like textures is demonstrated. Generated textures are then estimated using one of the approximated Maximum likelihood estimation called as Coding method.

References
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  2. R. Chellappa and S. Chatterjee, “Classification of textures using Gaussian Markov random fields”, IEEE Transactions on Acoustics, Speech, and Signal Processing. vol ASSP- 33,No-4, pp.959-963, 1985.
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  5. J. Besag, “Spatial interaction and the statistical analysis of lattice systems (with discussion),” J. Royal Statist. Soc., series B, vol. 36, pp. 192-326, 1974. 6] M. Hassner and J. Sklansky, "The use of Markov random fields as models of texture," Comput. Graphics Image Processing, vol. 12, pp. 35 7-370, 1980.
  6. R. W. Connors and C. A. Harlow, "A theoretical comparison of texture algorithms," IEEE Trans. Pattern Anal. Machine Intell., vol. PAMI-2, pp. 204-222, 1980.
Index Terms

Computer Science
Information Sciences

Keywords

Binomial model Maximum likelihood estimation Coding method Markov random field texture stochastic