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Reseach Article

Generation of Virtual Environment for Haptic (VR) Application

Published on July 2018 by Abhijit M, Kiran K, Vasudev P
National Conference on Electronics, Signals and Communication
Foundation of Computer Science USA
NCESC2017 - Number 2
July 2018
Authors: Abhijit M, Kiran K, Vasudev P
68afde44-4627-4420-bac4-93f22dafad72

Abhijit M, Kiran K, Vasudev P . Generation of Virtual Environment for Haptic (VR) Application. National Conference on Electronics, Signals and Communication. NCESC2017, 2 (July 2018), 9-11.

@article{
author = { Abhijit M, Kiran K, Vasudev P },
title = { Generation of Virtual Environment for Haptic (VR) Application },
journal = { National Conference on Electronics, Signals and Communication },
issue_date = { July 2018 },
volume = { NCESC2017 },
number = { 2 },
month = { July },
year = { 2018 },
issn = 0975-8887,
pages = { 9-11 },
numpages = 3,
url = { /proceedings/ncesc2017/number2/29611-7063/ },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Proceeding Article
%1 National Conference on Electronics, Signals and Communication
%A Abhijit M
%A Kiran K
%A Vasudev P
%T Generation of Virtual Environment for Haptic (VR) Application
%J National Conference on Electronics, Signals and Communication
%@ 0975-8887
%V NCESC2017
%N 2
%P 9-11
%D 2018
%I International Journal of Computer Applications
Abstract

Virtual Reality [VR] is the first step in connecting a human and virtual environment to give a feel of adventure or exposure to landscape of the imagination. It prominence's the digital world and produces immersion or half immersion. Virtual reality, where Design, Dexterity, Science, Art meets to create a radical inventions/ experience. It can cover or combine feel, presence, and touch. Haptics includes software simulation and hardware accessories, where human haptic glove with FSR sensors controls and interacts with a robotic arm with flex sensor as a result, producing vibration or motion in hand. Flex sensor covert the motion of hand to signals and transfers it to the FSR sensor, which converts the signals back to motion (feel). The application of virtual reality is in the field of Defense related and Medical application.

References
  1. Kiran K, Abhijit M, V. K. Parvati "Virtually Controlled Robotic Arm using Haptics" IEEE 2017
  2. Megha Goyal, Dimple Saproo, Asha Bagashra, Kumar Rahul Dev "Haptics: Technology Based on Touch" (IJSRET) Volume 2 Issue 8 pp 468-471 November 2013.
  3. Ahmed R. J. Almusawi, L. Canan Dülger, Sadettin Kapucu, "Robotic arm dynamic and simulation with Virtual Reality Model(VRM)", IEEE 20 October 2016
  4. Seth Shapiro and Andriy Pishchalenko, "Virtual and Augmented Reality: A State of the Industry Overview" March 9, 2016.
  5. Olga De Troyer, Frederic Kleinermann, Bram Pellens, and Wesley Bille, "Conceptual Modeling for Virtual Reality" CRPIT, conference paper on virtual reality.
  6. Daniel G. Aliaga, "Virtual Objects in the Real World ", Communications of the ACM (CACM) Vol. 40. No. 3, pp. 49-54,March, 1997.
  7. Vildan Tanriverdi and Robert J. K. Jacob "VRID: A Design Model and Methodology for Developing Virtual Reality Interfaces"
  8. Gabriel Robles-De-La-Torre. "International Society for Haptics: Haptic technology, an animated explanation". Isfh. org. Retrieved 2010-02-26.
  9. White Paper "Haptic Devices" Mimic Technologies Inc. 5/5/2003.
  10. Best Practices for Use of Vibration Feedback in Video Console Games Immersion Touch Sense Technology,www. immersion. com/console. php, 30 October 2006.
  11. Stephen Brewster "The Impact of Haptic 'Touching' Technology on Cultural Applications".
Index Terms

Computer Science
Information Sciences

Keywords

Virtual Reality Haptics Blender Unity Object Modeling Rendering Flex Sensors