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Reseach Article

Factors Influencing Serious Game’s Integration in Educational System

by Yassine Chajri, Belaid Bouikhalene
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 183 - Number 22
Year of Publication: 2021
Authors: Yassine Chajri, Belaid Bouikhalene
10.5120/ijca2021921276

Yassine Chajri, Belaid Bouikhalene . Factors Influencing Serious Game’s Integration in Educational System. International Journal of Computer Applications. 183, 22 ( Aug 2021), 11-15. DOI=10.5120/ijca2021921276

@article{ 10.5120/ijca2021921276,
author = { Yassine Chajri, Belaid Bouikhalene },
title = { Factors Influencing Serious Game’s Integration in Educational System },
journal = { International Journal of Computer Applications },
issue_date = { Aug 2021 },
volume = { 183 },
number = { 22 },
month = { Aug },
year = { 2021 },
issn = { 0975-8887 },
pages = { 11-15 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume183/number22/32055-2021921276/ },
doi = { 10.5120/ijca2021921276 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-07T01:17:31.074645+05:30
%A Yassine Chajri
%A Belaid Bouikhalene
%T Factors Influencing Serious Game’s Integration in Educational System
%J International Journal of Computer Applications
%@ 0975-8887
%V 183
%N 22
%P 11-15
%D 2021
%I Foundation of Computer Science (FCS), NY, USA
Abstract

The serious games' integration in educational system has become necessary due to its ability to attract learners' interest, stir their enthusiasm and ensure their commitment. This makes the learning process more enjoyable and more effective. But this integration process and the lack of comprehensive approaches that evaluate these games require identifying the factors that influence this integration’s success. For this, we present in this paper the factors extracted from a survey study which targeted learners and teachers. This study aims to identify the various determinants influencing learning outcomes through games. Regarding the learners, we take into account only the characteristics which for them are indispensable in video games generally and that have been referred by more than 80% of the target group. The same percentage was also reserved for the factors that teachers admit are fundamental and crucial of the effectiveness of games’ integration into the educational system. In addition, we focus a lot on how educational skills should be conveyed through the games’ integration according to an effective pedagogical approach.

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Index Terms

Computer Science
Information Sciences

Keywords

Assessment- Educational system- Evaluation- game design- Learning outcome- Serious games