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Reseach Article

Military Simulator - A Case Study of Behaviour Tree and Unity based architecture

by Shruti Jadon, Anubhav Singhal, Suma Dawn
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 88 - Number 5
Year of Publication: 2014
Authors: Shruti Jadon, Anubhav Singhal, Suma Dawn
10.5120/15350-3691

Shruti Jadon, Anubhav Singhal, Suma Dawn . Military Simulator - A Case Study of Behaviour Tree and Unity based architecture. International Journal of Computer Applications. 88, 5 ( February 2014), 26-29. DOI=10.5120/15350-3691

@article{ 10.5120/15350-3691,
author = { Shruti Jadon, Anubhav Singhal, Suma Dawn },
title = { Military Simulator - A Case Study of Behaviour Tree and Unity based architecture },
journal = { International Journal of Computer Applications },
issue_date = { February 2014 },
volume = { 88 },
number = { 5 },
month = { February },
year = { 2014 },
issn = { 0975-8887 },
pages = { 26-29 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume88/number5/15350-3691/ },
doi = { 10.5120/15350-3691 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-06T22:06:50.893803+05:30
%A Shruti Jadon
%A Anubhav Singhal
%A Suma Dawn
%T Military Simulator - A Case Study of Behaviour Tree and Unity based architecture
%J International Journal of Computer Applications
%@ 0975-8887
%V 88
%N 5
%P 26-29
%D 2014
%I Foundation of Computer Science (FCS), NY, USA
Abstract

In this paper we show how the combination of Behaviour Tree and Utility Based AI architecture can be used to design more realistic bots for Military Simulators. In this work, we have designed a mathematical model of a simulator system which in turn helps in analyzing the results and finding out the various spaces on which our favorable situation might exist, this is done geometrically. In the mathematical model, we have explained the matrix formation and its significance followed up in dynamic programming approach we explained the possible graph formation which will led improvisation of AI, latter we explained the possible geometrical structure of the matrix operations and its impact on a particular decision, we also explained the conditions under which it tend to fail along with a possible solution in future works.

References
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Index Terms

Computer Science
Information Sciences

Keywords

Military Simulator Behaviour Tree Ranking Matrix.