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Application of Gamification in Human Resource Management– an Empirical Research to Increase Employees’ Motivation and Productivity

International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Year of Publication: 2019
Atif Ishaq, Muhammad Asghar Khan, Syed Mubashir Ali

Atif Ishaq, Muhammad Asghar Khan and Syed Mubashir Ali. Application of Gamification in Human Resource Management– an Empirical Research to Increase Employees’ Motivation and Productivity. International Journal of Computer Applications 177(28):11-13, December 2019. BibTeX

	author = {Atif Ishaq and Muhammad Asghar Khan and Syed Mubashir Ali},
	title = {Application of Gamification in Human Resource Management– an Empirical Research to Increase Employees’ Motivation and Productivity},
	journal = {International Journal of Computer Applications},
	issue_date = {December 2019},
	volume = {177},
	number = {28},
	month = {Dec},
	year = {2019},
	issn = {0975-8887},
	pages = {11-13},
	numpages = {3},
	url = {},
	doi = {10.5120/ijca2019919728},
	publisher = {Foundation of Computer Science (FCS), NY, USA},
	address = {New York, USA}


During the last couple of years, the term Gamification has gain a lot of attention from both the academic researchers and business practitioners alike. Gamification is defined as the use of game design elements in non-game context. This research aims to explore the application of Gamification in improving employee’s productivity and motivation level. First a detailed literature review has been done to understand what Gamification is. Then an empirical research has been carried out to in order to examine how Gamification can be used to increase employees’ engagement and motivation. Later the paper discusses how to use Gamification tools and techniques to build high performance human resource.


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Game design, Human resource management, Gamification, game theory