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Virtual Reality Exergames in Rehabilitation Program for Cerebral Palsy Children

by Fairuz Rauf, Ashri Abu Hassan, Zuraidy Adnan
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 183 - Number 19
Year of Publication: 2021
Authors: Fairuz Rauf, Ashri Abu Hassan, Zuraidy Adnan

Fairuz Rauf, Ashri Abu Hassan, Zuraidy Adnan . Virtual Reality Exergames in Rehabilitation Program for Cerebral Palsy Children. International Journal of Computer Applications. 183, 19 ( Aug 2021), 46-51. DOI=10.5120/ijca2021921545

@article{ 10.5120/ijca2021921545,
author = { Fairuz Rauf, Ashri Abu Hassan, Zuraidy Adnan },
title = { Virtual Reality Exergames in Rehabilitation Program for Cerebral Palsy Children },
journal = { International Journal of Computer Applications },
issue_date = { Aug 2021 },
volume = { 183 },
number = { 19 },
month = { Aug },
year = { 2021 },
issn = { 0975-8887 },
pages = { 46-51 },
numpages = {9},
url = { },
doi = { 10.5120/ijca2021921545 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
%0 Journal Article
%1 2024-02-07T01:17:18.114494+05:30
%A Fairuz Rauf
%A Ashri Abu Hassan
%A Zuraidy Adnan
%T Virtual Reality Exergames in Rehabilitation Program for Cerebral Palsy Children
%J International Journal of Computer Applications
%@ 0975-8887
%V 183
%N 19
%P 46-51
%D 2021
%I Foundation of Computer Science (FCS), NY, USA

Virtual reality is a technology that provides a sense of presence in a real environment with the help of 3D pictures and animations formed in a computer environment and enable the person to interact with the objects in that environment. In other words, VR described as an improved form of human-computer interaction that allows the user to be part of and interact with a computer-generated environment. This research will study on the usage of technology into rehabilitation process for Cerebral Palsy children. Objectives of this research is to develop a computer games for Cerebral Palsy children. Testing and commissioning have been conducted in order to ensure the game is properly developed for the target group.

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Index Terms

Computer Science
Information Sciences


Virtual Reality Cerebral Palsy computer games